7/6/2023 0 Comments Lord helix![]() All segments take reduced damage from most non- minion piercing projectiles.Using Novae Slag or Celestial Remains in the Extractinator will have a chance of giving the player Astral Ore.Astral Slimes will begin dropping Astral Ore.Astral Crates will contain Astral Ore, Astral Bars and Meld Blobs.Once defeated, Astral Ore will become mineable.The enraged worm's body and tail segments have 25 defense and 15% DR, whereas its head has 12 defense and 7.5% DR.Only the last worm killed will drop loot and count as a defeat. The enraged worm will become translucent, no longer changes color to signify behavior changes, and has access to all of its attacks at all times. When one split worm is killed, instead of dying, the other one will survive and become enraged.Can fly at any time before splitting, and only leaves mines instead of firing lasers while flying regardless of health.Movement speed and rate of fire are further increased.Number of segments increased from 71 to 81 before splitting, and from 36 to 41 after splitting.All nearby players are inflicted with Extreme Gravity.Independently firing segments have an increased rate of fire.Number of segments increased from 61 to 71 before splitting, and from 31 to 36 after splitting.Mines and laser barrages are fired every 4 seconds after it splits instead of 10.Before splitting, only the damaged segments noted above can leave behind mines.Segments can fire independently from laser barrages after they take enough damage.Mines start to move towards the player below 30% HP.The lower HP the worm is, the more attacks will be replaced. When a split worm is below 50% HP and in its red "grounded" mode, it starts replacing its attacks with faster, blue-and-orange helical lasers.Number of segments increased from 50 to 61 before splitting, and from 26 to 31 after splitting.One of the worms has a slightly shorter delay between its laser barrages.The staggered fire rate of the lasers and mines for each worm is reset.Worms that are currently flying will only leave behind astral mines instead of firing lasers.The one that is currently flying will be blue, and the one that is currently burrowing will be orange. They both alternate between the two behaviors every 10 seconds. One worm starts off flying, while the other starts off burrowing.When Astrum Deus reaches 50% life, it will split into two smaller worms, which act the same as the original, with some differences:.The chance of mines exploding increases as the worm loses HP. Below 70% HP, mines have a chance to turn red and explode into an X of lasers.The lower Astrum Deus' life is, the more segments will leave mines. While Astrum Deus is flying, segments close to its tail will leave behind astral mines instead of firing lasers, which lingers in place for 15 seconds before exploding.When Astrum Deus reaches 80% life, every 15 seconds, it will alternate between burrowing like a worm and flying like a Wyvern.Given enough time, Astrum Deus will constantly fire lasers at the player. The rate at which these lasers are fired staggers as the fight progresses, causing the attack to last longer the longer the fight progresses.Every 10 seconds, Astrum Deus fires lasers from its body in a stream starting from its head and ending at its tail.Astrum Deus' speed increases as its life decreases.If Astrum Deus is far away from the player, it will gain a massive speed boost until it is close to them.If the player is far enough from the ground, Astrum Deus will swim through the air to reach them.Astrum Deus burrows through the ground, attempting to ram the player when it approaches them from below.If Astrum Deus is alive when it becomes daytime, it will enrage, greatly increasing its movement speed. All of its attacks inflict the Astral Infection debuff. Astrum Deus has 51 / 61 / 71 / 81 segments before splitting, and each worm created from it splitting has 26 / 31 / 36 / 41 segments. Once one of the smaller worms is killed, the other despawns and the fight ends. As the fight progresses, however, it gains the ability to fly (similarly to Wyverns) and, after it reaches half health, splits into two smaller worms with the same abilities as the original. Astrum Deus behaves similarly to worms, burrowing through the ground and attempting to ram the player, with the additional ability to fire lasers at the player from its segments. ![]()
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